Wednesday, August 5, 2020

Yemen's Multilayered War: Al Qaeda in Arab Peninsula

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Anant Jani

Article Title

Yemen's Multilayered War: Al Qaeda in Arab Peninsula

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Global Views 360

Publication Date

August 5, 2020

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Sailors render honors at the USS Cole Memorial

Sailors render honors at the USS Cole Memorial | Source: Flickr

This is the 4th part of a short explainer article series on the current crisis in Yemen. To read the earlier parts of the series click on the following links.

To read the 1st part of the series click on the link.

To read the 2nd part of the series click on the link.

To read the 3rd part of the series click on the link.

The unification of Yemen in 1990 was a direct result of the military defeat of South Yemen at the hand of North Yemen forces. This military defeat and coerced unification implied that Unified Yemen could not achieve real cohesion, preventing the functioning of the nation as a democratic unit.

Meanwhile, newer elements were added to the dangerous mix of sub-nationalism, intra religious division, and tribal loyalty in Yemen. These were the Yemeni veterans of Soviet-Afghan war who fought with the Afghan mujahideen against the Soviet army backing the Afghan government.

These were hardline Wahabi and Salafi fighters, following an idealogy that mandated a strict interpretation of Islam. The fighters returned to Yemen in the early 1990s, after the withdrawal of Soviet forces from Afghanistan. The local Yemeni, both the Zaidi Shias or Maliki Sunni have traditionally followed a more liberal version of Islamic and social practices. Unlike the local Sunnis who were living in peaceful coexistence with the Zaidis Shia, these hardliners were antagonistic to the Shias.

Their arrival was followed by a forceful realignment of the local residents’ religious practices, mandating the local population to strict interpretations and social practices. Osama bin Laden, who had family roots in Yemen, was a conveniently placed ideological mentor. This led to a pushback from both the government forces as well as Shia groups, especially the Houthi-led Ansar Allah movement. In time, these former mujahideen, who were battle hardened and well versed in guerilla warfare, allied themselves with Al-Qaeda to start a low level insurgency in Yemen.

The Gulf war and subsequent stationing of American forces in Saudi Arabia and other gulf countries provided another impetus for the growth of Al Qaeda in Yemen. Consequently, they demanded that coalition forces leave Arabian land, failing which would result in more terror attacks.

Al-Qaeda affiliated groups attacked many installations associated with the US-led coalition forces in Yemen and nearby countries. The most successful of those was the famous bombing of USS Cole in Aden, in 2000. It was followed by a series of attacks leading up to  9/11.

Al-Qaeda in the Arab Peninsula (AQAP) is also known as the Ansar al-Sharia in Yemen is fighting to set up an emirate amidst the lack of leadership post the Houthi rebellion. It was this outfit that claimed responsibility for the attack on the French satirical magazine, Charlie Hebdo, in 2015 and is now considered the most dangerous al-Qaeda outfit by the US.

The CNN reported that “AQAP set out its objectives in a May 2010 statement as the "expulsion of Jews and crusaders" from the Arabian Peninsula, the re-establishment of the Islamic caliphate, the introduction of Sharia, or Islamic law, and the liberation of Muslim lands.”

The full list of attacks and places captured by terrorist insurgents in chronological order can be accessed here.

One of the outcomes of continual terrorist attacks has been a reduction in Hadi’s popularity. He is also seen as weak for not being able to stop al-Qaeda from terrorising Southern Yemen, as well as for not being able to alleviate them from their feeling of marginalization ever since the unification.

To read the 5th part of the series click on the link.

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February 4, 2021 5:11 PM

Will Cloud Gaming take over the video gaming world?

Video gaming has evolved massively over the years with much better graphics, great storyline, and breathtaking visuals. The fun began with the 8-bit games Super Mario Bros and Contra and later by the arrival of PlayStation. In the 2000s, classics like GTA San Andreas and Portal came which were followed by Call of Duty, Assassin’s Creed, and GTA V.  Now with gaming competitions, eSports, and their likes, gaming has come a long way.

A still from Need For Speed | Source: Electronic Arts

Video gaming have now evolved in multiple genres like racing (Need for Speed), Parkour style (Assassin’s Creed), FPS shooters (Call of Duty and Halo), Horror (Resident Evil series), or Sports games like FIFA. The spread of video games can be gauged by the fact that the highest Football governing body FIFA is backing the FIFA series video games. Game Streaming has gone professional now, professional footballers like Sergio Aguero or current F1 drivers like Lando Norris and Charles Leclerc becoming the online gaming hero.

With the advent of cloud gaming, the industry is now at the cusp of its most radical change. Cloud Gaming aims to provide high-end gaming experience without the super expensive PC hardware which were needed earlier. A gamer now needs just a simple low-end PC or even a smartphone to enjoy high end gaming.

Google has taken the lead in cloud gaming service by launching “Stadia'', followed by Nvidia with “GeForce Now”. Microsoft, which is one of the heavy-hitters of console gaming via their Xbox series, is shortly launching their cloud gaming service xCloud for Android in 22 countries. So anyone with an Android phone and Xbox Game Pass Ultimate subscription, can enjoy the high quality online games on their smartphone.

Google Stadia Booth at Game Developers Conference 2019 | Source: Official GDC via Flickr

Cloud gaming comes with many advantages, the biggest of these is that there is no need to download a huge amount of data for running these games. Most games nowadays come with a download size exceeding 50 GB while some like Call of Duty: Warzone and Red Dead Redemption 2 even require around 100 GB download. Then there comes all the DLCs, patches which again need huge chunks of data. Cloud gaming eliminates it.

NVIDIA Titan RTX |Source: Nvidia

The second advantage is that the above-mentioned games can even run on an Android device. Also, don’t be concerned about the quality of resolution of these cloud-run games. Google Stadia can run games at 4K resolution at 60fps, which is even the limit of the current-gen consoles. They claim to further expand it to 8K at 120fps in the future, which is a quality that the best current Graphics card, the Nvidia Titan RTX hasn’t even reached.

However, with all the advantages, cloud gaming still has some basic shortcomings. The first one among them is the requirement of very high data bandwidth. The idea of playing games at 4K@60fps may seem fascinating, but that will need a steady high-speed bandwidth. For instance, Stadia lists that one needs at least 35 Mbps connection to accomplish the said frame rate and resolution.

The second bottleneck of cloud gaming is that it requires huge amounts of data to run games at such high quality. However the main reason inhibiting its wider adoption is the high cost associated with cloud gaming. For instance, Stadia costs $9.99/month, but it only comes with some select games available for free. Many other games like Assassin’s Creed series are available at Stadia, but these are to be purchased separately and at a price almost on par with the PC and Console version of the game. These shortcomings make one wonder if they are paying a much larger amount of money compared to if they purchased a gaming PC or console.

The world entering the age of 5G internet can be a catalyst to the growth of cloud gaming across the world. It can surely challenge the upcoming next-gen consoles, the Xbox Series X and the PlayStation 5 soon. Microsoft’s approach with its xCloud service looks to be going in sync with its PC and Xbox ecosystem. It will indeed be helpful to the gaming industry in the longer run.

So, the big question arises, can Cloud gaming take over the video gaming world? For the present, the answer is a clear NO! In the future, perhaps.

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