Sunday, August 2, 2020

Yemen's Multilayered Civil War: A Brief History

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Anant Jani

Article Title

Yemen's Multilayered Civil War: A Brief History

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Global Views 360

Publication Date

August 2, 2020

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Children in Yemen

Children in Yemen | Source: Rod Waddington via Flickr

This is the 1st part of a short explainer article series on the current crisis in Yemen.

Since 2015, Yemen has been at war on two different fronts, 1) The Civil War between the Iran-backed Houthi rebels and the UAE-Saudi Arabia backed government headed by Abdrabbuh Mansur Hadi, and 2) the war against the local terrorist outfits of Al-Qaeda and ISIS.

However, last year one more complexity was added to the conflict when UAE withdrew from the coalition backing Hadi government and later threw its support behind another secessionist force in southern Yemen, which seeks to re-create the State of South Yemen, as it was before the unification of Yemen in 1990.

As of early this year, it has added another layer to the war: the failing healthcare infrastructure and the rise of COVID-19.

The staggering cost of this war in the past five years has prompted the UN to name it the worst man-made humanitarian crisis in history, with Some 24 million Yemeni people - 80 percent of the country's population - requiring assistance or protection.

This series of articles seeks to build historical context to follow the current events in Yemen, believing much of the recent media coverage to have been ignored, or otherwise made wholly uncontextualized in the process of following the crisis for over a decade.

Yemen and the greater neighbourhood | Source: Google Map

The History

Much of the current conflict can only be understood as a result of the events of the latter half of the 20th century. Here is a brief look at the history that has shaped today’s wars in Yemen.

At the heart of several issues in the conflict is the fact that modern day Yemen was initially divided into North Yemen and South Yemen until 1990, when it was unified.

Yemen and the greater neighbourhood | Source: Wikimedia

North Yemen:

The Yemen Arab Republic (YAR), a coalition in North Yemen, overthrew the Mutawakilite Kingdom in 1970, which had been ruling since Yemen’s decolonization, in 1918. The YAR established their capital at Sana’a, a site which will often be the site of conflict in the following years.
This part of Yemen, during the cold war  was backed the countries aligned with the anti-communist block like Saudi Arabia, Jordan, the US, the UK and West Germany. The influence of Saudi Arabia and their relations with the US will come to play a greater role in the following decades.

South Yemen:

This referred to the region that was under the British Raj as the Aden Protectorate, since 1874. It consisted of two-thirds of present-day Yemen. In 1937 it became a Province of the British Raj, and in 1963, it collapsed and an emergency declared. The collapse was the joint effort of the National Liberation Front (NLF) and the Front for the Liberation of Occupied South Yemen (FLOSY).

Aden was used by the East India Company as a coal depot, and to stop Arab pirates from harassing British-India trade. Until 1937, Aden was part of British India, officially titled the Aden Protectorate.

Aden, like Sana’a will come to be the capital of southern Yemen, and the site of many conflicts.

This part of Yemen, during the cold war was backed by the Cummunist bloc countries like USSR, Cuba, and East Germany.

The Unification:

North and South Yemen united in 1990, after several years of conflict with one another. The leader of North Yemen, Ali Abdullah Saleh, was named President of unified Yemen in 1990. He was to continue ruling over Yemen for over three decades.

The unification of Yemen finally fulfilled almost a century of struggle that started during the British occupation and continued at different paces throughout the monarchy and cold war period. This unification also took away the privileges and power vested with many important tribes and people. Unlike the political forces, the armed forces of North and South Yemen were not unified at the time of political unification of the country.

The disgruntled former elites and the partisan army provided the fertile ground for the first civil war of Yemen which followed shortly after the unification.

Link to the second part.

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February 4, 2021 5:11 PM

Will Cloud Gaming take over the video gaming world?

Video gaming has evolved massively over the years with much better graphics, great storyline, and breathtaking visuals. The fun began with the 8-bit games Super Mario Bros and Contra and later by the arrival of PlayStation. In the 2000s, classics like GTA San Andreas and Portal came which were followed by Call of Duty, Assassin’s Creed, and GTA V.  Now with gaming competitions, eSports, and their likes, gaming has come a long way.

A still from Need For Speed | Source: Electronic Arts

Video gaming have now evolved in multiple genres like racing (Need for Speed), Parkour style (Assassin’s Creed), FPS shooters (Call of Duty and Halo), Horror (Resident Evil series), or Sports games like FIFA. The spread of video games can be gauged by the fact that the highest Football governing body FIFA is backing the FIFA series video games. Game Streaming has gone professional now, professional footballers like Sergio Aguero or current F1 drivers like Lando Norris and Charles Leclerc becoming the online gaming hero.

With the advent of cloud gaming, the industry is now at the cusp of its most radical change. Cloud Gaming aims to provide high-end gaming experience without the super expensive PC hardware which were needed earlier. A gamer now needs just a simple low-end PC or even a smartphone to enjoy high end gaming.

Google has taken the lead in cloud gaming service by launching “Stadia'', followed by Nvidia with “GeForce Now”. Microsoft, which is one of the heavy-hitters of console gaming via their Xbox series, is shortly launching their cloud gaming service xCloud for Android in 22 countries. So anyone with an Android phone and Xbox Game Pass Ultimate subscription, can enjoy the high quality online games on their smartphone.

Google Stadia Booth at Game Developers Conference 2019 | Source: Official GDC via Flickr

Cloud gaming comes with many advantages, the biggest of these is that there is no need to download a huge amount of data for running these games. Most games nowadays come with a download size exceeding 50 GB while some like Call of Duty: Warzone and Red Dead Redemption 2 even require around 100 GB download. Then there comes all the DLCs, patches which again need huge chunks of data. Cloud gaming eliminates it.

NVIDIA Titan RTX |Source: Nvidia

The second advantage is that the above-mentioned games can even run on an Android device. Also, don’t be concerned about the quality of resolution of these cloud-run games. Google Stadia can run games at 4K resolution at 60fps, which is even the limit of the current-gen consoles. They claim to further expand it to 8K at 120fps in the future, which is a quality that the best current Graphics card, the Nvidia Titan RTX hasn’t even reached.

However, with all the advantages, cloud gaming still has some basic shortcomings. The first one among them is the requirement of very high data bandwidth. The idea of playing games at 4K@60fps may seem fascinating, but that will need a steady high-speed bandwidth. For instance, Stadia lists that one needs at least 35 Mbps connection to accomplish the said frame rate and resolution.

The second bottleneck of cloud gaming is that it requires huge amounts of data to run games at such high quality. However the main reason inhibiting its wider adoption is the high cost associated with cloud gaming. For instance, Stadia costs $9.99/month, but it only comes with some select games available for free. Many other games like Assassin’s Creed series are available at Stadia, but these are to be purchased separately and at a price almost on par with the PC and Console version of the game. These shortcomings make one wonder if they are paying a much larger amount of money compared to if they purchased a gaming PC or console.

The world entering the age of 5G internet can be a catalyst to the growth of cloud gaming across the world. It can surely challenge the upcoming next-gen consoles, the Xbox Series X and the PlayStation 5 soon. Microsoft’s approach with its xCloud service looks to be going in sync with its PC and Xbox ecosystem. It will indeed be helpful to the gaming industry in the longer run.

So, the big question arises, can Cloud gaming take over the video gaming world? For the present, the answer is a clear NO! In the future, perhaps.

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