Saturday, August 22, 2020

Will Cloud Gaming take over the video gaming world?

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Mohammad Abdullah

Article Title

Will Cloud Gaming take over the video gaming world?

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Global Views 360

Publication Date

August 22, 2020

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A person engaged in PC Gaming

A person engaged in PC Gaming |Source: Florian Olivo via Unsplash

Video gaming has evolved massively over the years with much better graphics, great storyline, and breathtaking visuals. The fun began with the 8-bit games Super Mario Bros and Contra and later by the arrival of PlayStation. In the 2000s, classics like GTA San Andreas and Portal came which were followed by Call of Duty, Assassin’s Creed, and GTA V.  Now with gaming competitions, eSports, and their likes, gaming has come a long way.

A still from Need For Speed | Source: Electronic Arts

Video gaming have now evolved in multiple genres like racing (Need for Speed), Parkour style (Assassin’s Creed), FPS shooters (Call of Duty and Halo), Horror (Resident Evil series), or Sports games like FIFA. The spread of video games can be gauged by the fact that the highest Football governing body FIFA is backing the FIFA series video games. Game Streaming has gone professional now, professional footballers like Sergio Aguero or current F1 drivers like Lando Norris and Charles Leclerc becoming the online gaming hero.

With the advent of cloud gaming, the industry is now at the cusp of its most radical change. Cloud Gaming aims to provide high-end gaming experience without the super expensive PC hardware which were needed earlier. A gamer now needs just a simple low-end PC or even a smartphone to enjoy high end gaming.

Google has taken the lead in cloud gaming service by launching “Stadia'', followed by Nvidia with “GeForce Now”. Microsoft, which is one of the heavy-hitters of console gaming via their Xbox series, is shortly launching their cloud gaming service xCloud for Android in 22 countries. So anyone with an Android phone and Xbox Game Pass Ultimate subscription, can enjoy the high quality online games on their smartphone.

Google Stadia Booth at Game Developers Conference 2019 | Source: Official GDC via Flickr

Cloud gaming comes with many advantages, the biggest of these is that there is no need to download a huge amount of data for running these games. Most games nowadays come with a download size exceeding 50 GB while some like Call of Duty: Warzone and Red Dead Redemption 2 even require around 100 GB download. Then there comes all the DLCs, patches which again need huge chunks of data. Cloud gaming eliminates it.

NVIDIA Titan RTX |Source: Nvidia

The second advantage is that the above-mentioned games can even run on an Android device. Also, don’t be concerned about the quality of resolution of these cloud-run games. Google Stadia can run games at 4K resolution at 60fps, which is even the limit of the current-gen consoles. They claim to further expand it to 8K at 120fps in the future, which is a quality that the best current Graphics card, the Nvidia Titan RTX hasn’t even reached.

However, with all the advantages, cloud gaming still has some basic shortcomings. The first one among them is the requirement of very high data bandwidth. The idea of playing games at 4K@60fps may seem fascinating, but that will need a steady high-speed bandwidth. For instance, Stadia lists that one needs at least 35 Mbps connection to accomplish the said frame rate and resolution.

The second bottleneck of cloud gaming is that it requires huge amounts of data to run games at such high quality. However the main reason inhibiting its wider adoption is the high cost associated with cloud gaming. For instance, Stadia costs $9.99/month, but it only comes with some select games available for free. Many other games like Assassin’s Creed series are available at Stadia, but these are to be purchased separately and at a price almost on par with the PC and Console version of the game. These shortcomings make one wonder if they are paying a much larger amount of money compared to if they purchased a gaming PC or console.

The world entering the age of 5G internet can be a catalyst to the growth of cloud gaming across the world. It can surely challenge the upcoming next-gen consoles, the Xbox Series X and the PlayStation 5 soon. Microsoft’s approach with its xCloud service looks to be going in sync with its PC and Xbox ecosystem. It will indeed be helpful to the gaming industry in the longer run.

So, the big question arises, can Cloud gaming take over the video gaming world? For the present, the answer is a clear NO! In the future, perhaps.

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February 4, 2021 4:50 PM

What is at stake when an Arctic town hit record high temperature

The Russian Arctic region of Siberia has front row tickets to an approaching climate change rollercoaster ride as it experiences soaring temperatures.

The mercury climbed to 38⁰C (100.4F) in Verkhoyansk, Siberia in June 2020 creating the new record of highest temperature in the arctic region and beating Fort Yukon, Alaska, which recorded 37.8⁰C in June 1915. The forecast for the coming weeks was also a whopping 10⁰C higher than last year. This region is also known for experiencing the coldest temperatures, reaching as low as minus 60⁰C during winters.

Concerned scientists claim that the Arctic is heating with double the speed of global average. “Such heat-waves aren't necessarily new to Siberia, but that climate change is increasing their severity and length,” says Sergei Semyonov of the Yu. A. Izrael Institute of Global Climate and Ecology in Moscow.

The heat waves are occurring due to a ‘heat dome’ effect in the Arctic region. This phenomenon happens when the Air is pushed and compressed, creating a very high mass of air into one location. This heavy air prevents clouds from forming, keeping the weather sunny, and pushes warm temperatures down to the surface which creates a virtual dome in which heat is trapped for a long duration.

This has led to devastating consequences for the environment of the arctic region. The forest areas of Sakha Republic, Russian Federation are witnessing rampant Wildfires. In Siberia, a major diesel oil spill incident happened due to the melting of Permafrost and caused contamination in the Ambarnaya River.

Permafrost serves as a foundation for almost the entire Northern Hemisphere’s landmass and is also responsible for trapping twice the amount of carbon found in the atmosphere. This is a cause of concern, not only for the Arctic, but for the entire globe as it would amount to release of more carbon dioxide in the atmosphere.

Global warming is further fuelling the increase in temperatures of the frigid regions. May 2020 was reportedly the warmest month, according to the climate report of Copernicus Climate Change Service. As a result, snow in these areas melted earlier than it was supposed to. In 2012 as well, around 97% of the ice sheets in Greenland turned to slush due to extensive warming and in 2016, the warm climate in Norway resulted in rainfall instead of snowfall.

From these observations, it would be fitting to state that our planet is undergoing ‘Polar Amplification’, meaning, quicker warming of the poles. Snow cover helps in reflecting the sunlight back in the atmosphere. However, with the gradual warming of Earth, the amount of snow is declining and more heat is being captured instead of being reflected. Melting of snow and icy bodies contributes to sea level rise, increasing the probability of floods in low lying coastal areas.

These events are indicative of the degrading health of our planet which to a large extent are caused by our reckless actions. If we persist with business as usual, the survival of the human race may be as endangered as that of the Siberian tigers.

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