Saturday, August 22, 2020

Will Cloud Gaming take over the video gaming world?

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Mohammad Abdullah

Article Title

Will Cloud Gaming take over the video gaming world?

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Global Views 360

Publication Date

August 22, 2020

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A person engaged in PC Gaming

A person engaged in PC Gaming |Source: Florian Olivo via Unsplash

Video gaming has evolved massively over the years with much better graphics, great storyline, and breathtaking visuals. The fun began with the 8-bit games Super Mario Bros and Contra and later by the arrival of PlayStation. In the 2000s, classics like GTA San Andreas and Portal came which were followed by Call of Duty, Assassin’s Creed, and GTA V.  Now with gaming competitions, eSports, and their likes, gaming has come a long way.

A still from Need For Speed | Source: Electronic Arts

Video gaming have now evolved in multiple genres like racing (Need for Speed), Parkour style (Assassin’s Creed), FPS shooters (Call of Duty and Halo), Horror (Resident Evil series), or Sports games like FIFA. The spread of video games can be gauged by the fact that the highest Football governing body FIFA is backing the FIFA series video games. Game Streaming has gone professional now, professional footballers like Sergio Aguero or current F1 drivers like Lando Norris and Charles Leclerc becoming the online gaming hero.

With the advent of cloud gaming, the industry is now at the cusp of its most radical change. Cloud Gaming aims to provide high-end gaming experience without the super expensive PC hardware which were needed earlier. A gamer now needs just a simple low-end PC or even a smartphone to enjoy high end gaming.

Google has taken the lead in cloud gaming service by launching “Stadia'', followed by Nvidia with “GeForce Now”. Microsoft, which is one of the heavy-hitters of console gaming via their Xbox series, is shortly launching their cloud gaming service xCloud for Android in 22 countries. So anyone with an Android phone and Xbox Game Pass Ultimate subscription, can enjoy the high quality online games on their smartphone.

Google Stadia Booth at Game Developers Conference 2019 | Source: Official GDC via Flickr

Cloud gaming comes with many advantages, the biggest of these is that there is no need to download a huge amount of data for running these games. Most games nowadays come with a download size exceeding 50 GB while some like Call of Duty: Warzone and Red Dead Redemption 2 even require around 100 GB download. Then there comes all the DLCs, patches which again need huge chunks of data. Cloud gaming eliminates it.

NVIDIA Titan RTX |Source: Nvidia

The second advantage is that the above-mentioned games can even run on an Android device. Also, don’t be concerned about the quality of resolution of these cloud-run games. Google Stadia can run games at 4K resolution at 60fps, which is even the limit of the current-gen consoles. They claim to further expand it to 8K at 120fps in the future, which is a quality that the best current Graphics card, the Nvidia Titan RTX hasn’t even reached.

However, with all the advantages, cloud gaming still has some basic shortcomings. The first one among them is the requirement of very high data bandwidth. The idea of playing games at 4K@60fps may seem fascinating, but that will need a steady high-speed bandwidth. For instance, Stadia lists that one needs at least 35 Mbps connection to accomplish the said frame rate and resolution.

The second bottleneck of cloud gaming is that it requires huge amounts of data to run games at such high quality. However the main reason inhibiting its wider adoption is the high cost associated with cloud gaming. For instance, Stadia costs $9.99/month, but it only comes with some select games available for free. Many other games like Assassin’s Creed series are available at Stadia, but these are to be purchased separately and at a price almost on par with the PC and Console version of the game. These shortcomings make one wonder if they are paying a much larger amount of money compared to if they purchased a gaming PC or console.

The world entering the age of 5G internet can be a catalyst to the growth of cloud gaming across the world. It can surely challenge the upcoming next-gen consoles, the Xbox Series X and the PlayStation 5 soon. Microsoft’s approach with its xCloud service looks to be going in sync with its PC and Xbox ecosystem. It will indeed be helpful to the gaming industry in the longer run.

So, the big question arises, can Cloud gaming take over the video gaming world? For the present, the answer is a clear NO! In the future, perhaps.

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February 4, 2021 4:54 PM

Neuralink: Elon Musk’s quest to achieve a symbiosis of Brain and Artificial Intelligence

The memory of using YouTube for the first time is still clearly etched in my mind. One day we heard the sound of a song coming from the other room, startled by the noise, my brother and I went to investigate. We saw our father surfing in the wondrous world of YouTube where you could play any song without having to buy CDs anymore. It just bewildered us.

What Elon Musk claimed recently shows the distance technology has covered since then. He made headlines recently claiming that  his latest innovation Neuralink,will make it possible to, streaming music directly into our mind. Yes, the CEO of Tesla and SpaceX is back with the new episode of ‘Science fiction turned into reality.”

Musk describes Neuralink as a medium for a symbiosis of Brain with Artificial intelligence. The human brain is essentially an astonishingly powerful supercomputer which runs on power equivalent to the one used in a 20Watt electric bulb.

What Musk wants to do through Neuralink is to fit a tiny chip inside our brain, which can download all the processed information which is travelling from neuron to neuron. This chip with some threads that have the diameter of about tenth of human hair will have the potential to record and stimulate neurons across different brain areas. A Neuralink designed robot will fit electrodes containing threads using sewing technology into the brain. The technology is wireless, so at least you do not have to worry about wires hanging from your head.

Neuralink, launched as a Medical enterprise in 2016, aims to fix blindness, motor abilities, speech and much more. Although the purpose seems benevolent at first glance, we are talking about Elon Musk, the real-world Iron Man. Elon is anxious and fears Artificial Intelligence taking over Humans. He wants us to develop our intelligence potential by accessing our action potential, so that AI does not turn on its creators. For that sole reason (plus the monetization), the Brain-Machine Interface of Neuralink will be accessible to everyone.

Of course, every invention is at the centre of the doubt initially. The case of Neuralink is fascinating and problematic at times and is not different than any other path breaking innovation. Neuralink is going to change the course of human history and will literally turn us into Cyborgs and thus, causes cynicism among a large section of scientists fraternity.

The biggest and fundamental problem with the Neuralink is that it seeks to reach symbiosis of AI and the brain, an enigmatic organ about which we barely know anything. Those who support it argue that we do not need to understand how the brain works to develop Artificial intelligence while the sceptics say that while integrating the functions of Brain and AI, it is crucial to discern nature with precision. David Eagleman, in his book ‘Brain’, claims that a lot of what we see around is not even the whole picture; it is a mere description that Brain paints for us. A simple task as perception is not clearly defined yet. We still have the entire sea of discoveries to be made when it comes to neuroscience.

The other concern with Neuralink is the possible hacking of Neural networks. Though Neuralink technology is heavily dependent on Bluetooth which is supposed to be secure, there are threats from the tech like the Trojan Virus. The implications of hacking are beyond terrible and sound like an evil hacker-robot-zombie apocalypse depicted in sci-fi movies.

Another aspect of Neuralink which needs to be looked into is the classic social divide of haves and have nots. The surgery, although portrayed something as simple as a LASIK surgery, may not be affordable for everyone in the society. Are we looking at a new kind of discrimination in future? Is it even ethical and feasible to put a chip inside the brains of the entire human race? Every question leads to a new question.

It is an alien concept and thus, a scary one. It can help us learn a lot about the brain itself but will have huge repercussions. Figuring out the answers to the simple yet significant problems should probably be the next step for the Neuralink team.

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