Tuesday, July 28, 2020

Why the neighbours are furious with Hungary’s pre-World-War 1 map display

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Charvi Trivedi

Article Title

Why the neighbours are furious with Hungary’s pre-World-War 1 map display

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Global Views 360

Publication Date

July 28, 2020

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Prime Minister of Hungary, Victor Orban

Prime Minister of Hungary, Victor Orban | Source: European People's Party via Flickr

In the first week of May, 2020 the Prime Minister of Hungary, Victor Orban, conveyed his best wishes to the students appearing in history examinations. He may or may not have anticipated that his facebook post would create such fierce reactions in the neighbouring countries.

The controversial image, posted on Facebook, showed European countries of Croatia, Serbia, Romania, Slovakia and Slovenia within the borders of Hungary These countries came into existence when Austro-Hungarian state lost the World-War and signed the Treaty of Trianon in June, 1920 which envisaged the breakup of the empire.

Zoran Milanovic, the President of Croatia, was quick to respond to the post which persuaded the students of his country against posting such maps of Croatia which might ‘irritate’ the neighbours. “In our closets and archives there are numerous historical maps and maps that show our homeland much bigger than it is today … Don’t share them and put them on your profiles” he said.  

On the other hand, Ludovic Orban, Prime Minister of Romania, retorted in a very ironic manner. “The sparrow dreams of the dough” he said, referring to a Romanian proverb which means that Victor was just trying to put Transylvania, now in Romania, back in the Hungarian territory.

It is important to note that Romania is home to a large group of ethnic Hungarians and the loss of Transylvania is still a highly poignant matter for Hungary.

Daniel Bartha, from the Budapest-based Centre for Euro-Atlantic Integration and Democracy (CEID) thinks that there probably was no dual meaning rendered by Orban’s post. He said, “If there was a message in this, it was not intended to send it to other countries but it was a message to Romania… it is kind of a response to the ongoing clashes with Romania over the minority rights of Hungarian people living in Romania.”

Borut Pahor, Prime Minister of Slovenia said. "It is understandable and right that the recurring postings of maps which could be understood as an expression of territorial claims are met with rejection and concern by the democratic public and politics, including me as the president of the republic" .

Sebian Member of Parliament, Aleksandra Jerkov, called upon Aleksandar Vucic, President of Serbia, to lodge a protest against Orban regarding this issue.

It is worth mentioning that such controversial maps were displayed earlier as well by Victor Orban. In June, 2019, Orban’s office tweeted a picture of a similar map to celebrate Hungarian Day of National Unity, the day on which the Treaty of Trianon was signed. In December 2019, a Facebook photo posted by Orban showed a meeting of his party in progress under the same map.

The use of controversial map by Victor Orban fits perfectly well in his time tested strategy of using ultra nationalistic symbolism for solidifying his support base and continue to rule Hungry with an iron fist.

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February 4, 2021 5:11 PM

Will Cloud Gaming take over the video gaming world?

Video gaming has evolved massively over the years with much better graphics, great storyline, and breathtaking visuals. The fun began with the 8-bit games Super Mario Bros and Contra and later by the arrival of PlayStation. In the 2000s, classics like GTA San Andreas and Portal came which were followed by Call of Duty, Assassin’s Creed, and GTA V.  Now with gaming competitions, eSports, and their likes, gaming has come a long way.

A still from Need For Speed | Source: Electronic Arts

Video gaming have now evolved in multiple genres like racing (Need for Speed), Parkour style (Assassin’s Creed), FPS shooters (Call of Duty and Halo), Horror (Resident Evil series), or Sports games like FIFA. The spread of video games can be gauged by the fact that the highest Football governing body FIFA is backing the FIFA series video games. Game Streaming has gone professional now, professional footballers like Sergio Aguero or current F1 drivers like Lando Norris and Charles Leclerc becoming the online gaming hero.

With the advent of cloud gaming, the industry is now at the cusp of its most radical change. Cloud Gaming aims to provide high-end gaming experience without the super expensive PC hardware which were needed earlier. A gamer now needs just a simple low-end PC or even a smartphone to enjoy high end gaming.

Google has taken the lead in cloud gaming service by launching “Stadia'', followed by Nvidia with “GeForce Now”. Microsoft, which is one of the heavy-hitters of console gaming via their Xbox series, is shortly launching their cloud gaming service xCloud for Android in 22 countries. So anyone with an Android phone and Xbox Game Pass Ultimate subscription, can enjoy the high quality online games on their smartphone.

Google Stadia Booth at Game Developers Conference 2019 | Source: Official GDC via Flickr

Cloud gaming comes with many advantages, the biggest of these is that there is no need to download a huge amount of data for running these games. Most games nowadays come with a download size exceeding 50 GB while some like Call of Duty: Warzone and Red Dead Redemption 2 even require around 100 GB download. Then there comes all the DLCs, patches which again need huge chunks of data. Cloud gaming eliminates it.

NVIDIA Titan RTX |Source: Nvidia

The second advantage is that the above-mentioned games can even run on an Android device. Also, don’t be concerned about the quality of resolution of these cloud-run games. Google Stadia can run games at 4K resolution at 60fps, which is even the limit of the current-gen consoles. They claim to further expand it to 8K at 120fps in the future, which is a quality that the best current Graphics card, the Nvidia Titan RTX hasn’t even reached.

However, with all the advantages, cloud gaming still has some basic shortcomings. The first one among them is the requirement of very high data bandwidth. The idea of playing games at 4K@60fps may seem fascinating, but that will need a steady high-speed bandwidth. For instance, Stadia lists that one needs at least 35 Mbps connection to accomplish the said frame rate and resolution.

The second bottleneck of cloud gaming is that it requires huge amounts of data to run games at such high quality. However the main reason inhibiting its wider adoption is the high cost associated with cloud gaming. For instance, Stadia costs $9.99/month, but it only comes with some select games available for free. Many other games like Assassin’s Creed series are available at Stadia, but these are to be purchased separately and at a price almost on par with the PC and Console version of the game. These shortcomings make one wonder if they are paying a much larger amount of money compared to if they purchased a gaming PC or console.

The world entering the age of 5G internet can be a catalyst to the growth of cloud gaming across the world. It can surely challenge the upcoming next-gen consoles, the Xbox Series X and the PlayStation 5 soon. Microsoft’s approach with its xCloud service looks to be going in sync with its PC and Xbox ecosystem. It will indeed be helpful to the gaming industry in the longer run.

So, the big question arises, can Cloud gaming take over the video gaming world? For the present, the answer is a clear NO! In the future, perhaps.

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