Sunday, August 23, 2020

Vilification of Muslims in India during COVID-19: From Tablighi Jamaat to the Bombay High Court judgement

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Adnan Abbasi

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Vilification of Muslims in India during COVID-19: From Tablighi Jamaat to the Bombay High Court judgement

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Global Views 360

Publication Date

August 23, 2020

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Indian Media’s reaction to the Tablighi Jamaat controversy

Indian Media’s reaction to the Tablighi Jamaat controversy

March 2020, when coronavirus was a new occurrence in India, an Islamic organization—Tablighi Jamaat—was accused of spreading it across the country. Criminal proceedings were registered against Tablighi Jamaat members—some of them belonging to foriegn countries as well—for acting against law during the pandemic. This accusation was then used to further spread hate against the whole Muslim community of India.

On August 22, 2020 however, the Bombay high court struck down all criminal charges against Tablighi Jamaat’s members stating that they were scapegoated by the government.

The Bombay high court mentioned in their judgement:

"A political Government tries to find the scapegoat when there is pandemic or calamity and the circumstances show that there is probability that these foreigners were chosen to make them scapegoats. The aforesaid circumstances and the latest figures of infection in India show that such action against present petitioners should not have been taken. It is now high time for the concerned to repent about this action taken against the foreigners and to take some positive steps to repair the damage done by such action."

Let us understand how the events unfolded in the Tablighi Jamaat saga and its impact on Muslims of India.

The Markaz Nizamuddin Event

Tablighi Jamaat is headquartered at Alami Markaz, Banglewali Masjid in Nizamuddin, New Delhi which is often referred to as Markaz Nizamuddin. Markaz Nizamuddin is where members of Tablighi Jamaat often congregate to discuss and deliberate about their outreach plans.

One such meeting was held in early-March 2020 which drew members not only from various parts of India but also from Malaysia, Thailand, Indonesia and other countries. The people from foriegn  countries entered India on a valid tourist visa to attend the congregation much before the time March 13, 2020, when Indian Health Ministry claimed “COVID-19 is not a health emergency, no need to panic.” In fact most of the  attendees left Delhi around March 11, 2020 itself.

However, on March 24, 2020 the Indian Prime Minister Narendra Modi announced a nationwide lockdown so some of those attendees who were still staying at Delhi Markaz got stranded as they could not leave in the wake of sudden nationwide lockdown of transportation services.Tablighi Jamaat officials asked for permission to send stranded members to their destination but the permission was denied.

This was then followed by a series of fake news stories of which major Indian media houses were a part of. Sudheer Chaudhary of Zee News claimed that Tablighi Jamaat members are somehow linked to Al Qaeda and are working similar to the “suicide bombers” by spreading COVID-19 deliberately. The stories about Tablighi Jamaat members misbehaving with Quarantine center staff and spitting in the open were broadcasted on Times Now and several other news channels. This story was proven to be incorrect by fact checking website AltNews.

Rohini Chatterjee (2020) describes India TV News coverage of Jamaat in these words “In a video, one of India TV’s anchors says, “God knows how many members of the jamaat are roaming around in the country like corona bombs”. The other anchor chimes in, ‘they can detonate the virus bomb at any moment, putting large numbers of people in danger.’ All of this was also announced in high-pitched, dramatic tones aimed at spreading fear and panic in the minds of viewers”.

Cartoon published in Indian leading news paper, Dainik Jagran portraying Tablighi Jamaat members as willful spreaders of COVID-19 pandemic | Source: Indian Journalism Review

Indian print media also ran hoax news reports. For instance Danik Jagran—India’s leading Hindi Daily—published 156 stories, eight editorials, and five cartoons over 15 days spreading misinformation and half truth about the Jamaat. Another widely read Hindi daily, leading, Amar Ujala, claimed Tablighi Jamaat members defecated in the open after being denied non-vegetarian food at quarantine centre. This story was again proven incorrect by the fact checking website AltNews.

Aftermath & Discrimination

Source: Adnan Abbasi via Archiving the Times

The fake news on the Jamaat further led to more structural forms of violence against Muslims in India. Islamophobic hashtags like #CoronaJihad were over twitter in hundreds of thousands. Time Magazine reported that over 165 million people saw the hashtag #CoronaJihad on Twitter—which as explained earlier was done at the behest of the Indian media.

These include countless incidents like that of Mehboob Ali—a 22 year old who attended the Jamaat’s function—and was brutally thrashed over rumours of deliberately spreading COVID-19.

30-year-old Rizwana Khatun lost her child to hate infodemic. She writes “I was abused on the lines of my religion and was asked to wipe the blood. I could not because I was shivering. I was beaten up with slippers. I was shocked and rushed to a nursing home.there it came out that my child had died.”

BJP Legislator Suresh Tiwari with Uttar Pradesh Chief Minister Yogi Adityanath | Source: Dainik Bhaskar

In Indian state of Karnataka, Muslims distributing food to migrant labourers were beaten over a rumour of them spreading COVID-19 through food distribution. In Uttar Pradesh—the most populated state of India, the ruling party—Bharatiya Janata Party’s elected legislator—named Suresh Tiwari—appealed to people not to buy vegetables from Muslim vendors.

In Punjab, Muslim Gujjar dairy farmers were beaten and boycotted in their villages over similar rumours. There are many more such post-jamaat incidents of violence against the Muslims reported by the media.

Some Reflections

The way Tablighi Jamaat was vilified and blamed for spreading coronavirus in India may seem to be atrocious and plain hate speech as per any globally acceptable norm. However in Indian context, this is just one more example of the continued onslaught of misinformation; disinformation, half truth, plain lie, and slander, which in the last few years, has become acceptable to be peddled by the mainstream print and electronic media.

Let us hope that the Bombay High Court  judgement on Tablighi Jamaat will create enough pressure on the mainstream media which will make them scale back the blatant Islamophobic fake news pedling on their platform.

During the time contemporary to the Tablighi Jamaat controversy, I was part of a research group that was working towards archiving COVID-19. We also did a case study on Tablighi Jamaat (this part was handled by me), so some parts of the article are referred to and reproduced from this archive, to learn more visit archivingthetimes.webflow.io.

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February 4, 2021 5:11 PM

Will Cloud Gaming take over the video gaming world?

Video gaming has evolved massively over the years with much better graphics, great storyline, and breathtaking visuals. The fun began with the 8-bit games Super Mario Bros and Contra and later by the arrival of PlayStation. In the 2000s, classics like GTA San Andreas and Portal came which were followed by Call of Duty, Assassin’s Creed, and GTA V.  Now with gaming competitions, eSports, and their likes, gaming has come a long way.

A still from Need For Speed | Source: Electronic Arts

Video gaming have now evolved in multiple genres like racing (Need for Speed), Parkour style (Assassin’s Creed), FPS shooters (Call of Duty and Halo), Horror (Resident Evil series), or Sports games like FIFA. The spread of video games can be gauged by the fact that the highest Football governing body FIFA is backing the FIFA series video games. Game Streaming has gone professional now, professional footballers like Sergio Aguero or current F1 drivers like Lando Norris and Charles Leclerc becoming the online gaming hero.

With the advent of cloud gaming, the industry is now at the cusp of its most radical change. Cloud Gaming aims to provide high-end gaming experience without the super expensive PC hardware which were needed earlier. A gamer now needs just a simple low-end PC or even a smartphone to enjoy high end gaming.

Google has taken the lead in cloud gaming service by launching “Stadia'', followed by Nvidia with “GeForce Now”. Microsoft, which is one of the heavy-hitters of console gaming via their Xbox series, is shortly launching their cloud gaming service xCloud for Android in 22 countries. So anyone with an Android phone and Xbox Game Pass Ultimate subscription, can enjoy the high quality online games on their smartphone.

Google Stadia Booth at Game Developers Conference 2019 | Source: Official GDC via Flickr

Cloud gaming comes with many advantages, the biggest of these is that there is no need to download a huge amount of data for running these games. Most games nowadays come with a download size exceeding 50 GB while some like Call of Duty: Warzone and Red Dead Redemption 2 even require around 100 GB download. Then there comes all the DLCs, patches which again need huge chunks of data. Cloud gaming eliminates it.

NVIDIA Titan RTX |Source: Nvidia

The second advantage is that the above-mentioned games can even run on an Android device. Also, don’t be concerned about the quality of resolution of these cloud-run games. Google Stadia can run games at 4K resolution at 60fps, which is even the limit of the current-gen consoles. They claim to further expand it to 8K at 120fps in the future, which is a quality that the best current Graphics card, the Nvidia Titan RTX hasn’t even reached.

However, with all the advantages, cloud gaming still has some basic shortcomings. The first one among them is the requirement of very high data bandwidth. The idea of playing games at 4K@60fps may seem fascinating, but that will need a steady high-speed bandwidth. For instance, Stadia lists that one needs at least 35 Mbps connection to accomplish the said frame rate and resolution.

The second bottleneck of cloud gaming is that it requires huge amounts of data to run games at such high quality. However the main reason inhibiting its wider adoption is the high cost associated with cloud gaming. For instance, Stadia costs $9.99/month, but it only comes with some select games available for free. Many other games like Assassin’s Creed series are available at Stadia, but these are to be purchased separately and at a price almost on par with the PC and Console version of the game. These shortcomings make one wonder if they are paying a much larger amount of money compared to if they purchased a gaming PC or console.

The world entering the age of 5G internet can be a catalyst to the growth of cloud gaming across the world. It can surely challenge the upcoming next-gen consoles, the Xbox Series X and the PlayStation 5 soon. Microsoft’s approach with its xCloud service looks to be going in sync with its PC and Xbox ecosystem. It will indeed be helpful to the gaming industry in the longer run.

So, the big question arises, can Cloud gaming take over the video gaming world? For the present, the answer is a clear NO! In the future, perhaps.

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