Saturday, July 11, 2020

The language war in Ukraine

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Syed Ahmed Uzair

Article Title

The language war in Ukraine

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Global Views 360

Publication Date

July 11, 2020

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Vladimir Putin, Matteo Renzi and Petro Poroshenko

Vladimir Putin, Matteo Renzi and Petro Poroshenko  |  Source: Press Service of the President of the Russian Federation  via Wikimedia

The adoption of Ukrainian language by the citizens of Ukraine has emerged as an important aspect of Ukraine’s struggle for a sovereign nation. For centuries, the Ukrainian language has played second fiddle to the dominant Russian, thanks to the mighty influence of the Tsar empire and the Soviet Union. When Ukrainian language was declared as the official language of independent Ukraine in 1991, there was finally a hope that it would gain its rightful place as a National language of Ukraine. However, despite the enforcement of Ukrainian as the official language of the state, Russian continues to be very much prevalent in the country.

While Russian language is dominant in more urban areas, Ukrainian is spoken much more in the rural areas. The ongoing efforts to convince people into believing that the Russian speaking minority are being oppressed in the countryside. The other side of the language divide believes that the Ukrainian language is in far greater need for support from the state so it comes out of the shadow of Russian language.

The Russian annexation of Crimea in 2014 was a hallmark of this complex language war that has been breeding in Ukraine for a long time. Both the Kremlin and Putin justified the annexure of Crimea, citing the need to defend the Russian speaking minority of Ukraine.

The language war has been Russia’s biggest tool in disrupting Ukraine. This was made clear when a United Nations Security Council meeting held on 16th July,2019 regarding Ukraine’s move to make Ukrainian their official language, became a heated argument between Russia and the West. While Russia made clear that they were defending the Russian speaking minority in Ukraine while respecting the official language of the state, the US, backed by its allies like France and Britain employed the meeting to demand an end to the Russian occupation of Crimea.

It was not a surprise at all when the Language Law was passed in 2019, intending to increase the influence of Ukrainian in the society, especially in spheres like media and public services. The language law states that Ukrainian shall be mandatory for all official purposes pertaining to the state as well as international treaties. This law appears to be in line with the broader public opinion. As per a poll conducted by the Democratic Initiatives Foundation and Razumkov Center in December 2019, 69% of Ukrainians were in favor of Ukrainian being the official language of the state, while maintaining the freedom to use Russian in daily life.

Former Ukrainian President Petro Poroshenko was a supporter of the law that was passed on May 15th, 2019. However, Volodymyr Zelenskiy who was elected Ukraine’s president on May 20, 2019, has described the law as a set of “prohibitions and punishments” citing that it will complicate bureaucratic procedures and increase the number of officials rather than decreasing it.

Ukraine, it seems, is emerging from the perils of the language war and looks to adopt a bilingual approach for dealing with the language challenge. For instance, Russian speaking Ukrainians have been central in Ukraine’s resistance to the Russia backed insurgents in Eastern region of Ukraine . The election of a Jewish Russian-speaker, Volodymyr Zelenskyy as Ukraine’s sixth president in 2019 is seen by many Ukrainians as a positive step for the country’s politics of language.

Despite all the progress, however, the language war continues to be a sensitive issue in Ukraine. A Ukranian social media user on 11th June 2020 posted an English and Ukrainian bilingual McDonalds' menu, which implied that Russian language is removed from the menu. The post became viral soon and was picked up by a pro-Kremlin politician and social media star Anatoliv Shariy, who claimed that the menu reflected on the negative attitude towards the Russian speaking Ukrainians. McDonald's issued a statement clarifying that Russian language option was never present in its menu anywhere in Ukraine, but the damage had been done.

It seems that the saga of using language for political gains will keep on running in Ukrainian as both sides on the partisan divide are progressively entrenching their respective positions.

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February 4, 2021 5:21 PM

The Toxicity in Video Games and Cyberpunk 2077

Cyberpunk 2077, the most awaited video game was released on consoles and PC on 10th of December, 2020. The game went under 10 years of build-up and had kept gamers waiting for over 8 years. Cyberpunk 2077 is inspired by a cult-favourite tabletop roleplaying game. The video game was designed by well-known Polish studio, CD Projekt Red. Cyberpunk was the studio’s first big console game since The Witcher 3: Wild hunt which was an extraordinarily triumphant game that won numerous awards after its launch in 2015.

The popular video game, when released, faced backlash from the gaming community and non-gamers for several reasons. To many observers and gamers, Cyberpunk 2077 even proved to be an absolute failure. Several gamers called out the game developers for the promotion of sexiest ideologies and transphobia. However, the reviews weren’t well received by the fans. Cyberpunk 2077 fans responded with unacceptable abuses, harrasing and hateful messages and even rape and death threats.

Keanu Reeves in Cyberpunk 2077

Cyberpunk 2077 released ample previews, trailers, motion pictures and marketing material. Aside from this, the appearence of popular Canadian actor, Keanu Reeves as a character in the game carved the expectations of gamers and promised a sexy and kinky world of futuristic and revolutionary action. CD Projekt Red, one of Europe’s most successful video game company announced Cyberpunk 2077 project in 2012 and released the first trailer in 2013

The game is set in an alternate timeline in the city of California. The streets in the game are owned by tyrannical corporations. Everyone in the game modifies their body with illegal technology. Much of the state in the video game setting is said to be suffering from the impacts of a major nuclear attack which happened years ago. Every player gets to be a cyber-enhanced human who has to fight against physical and psychological threats to their survival. The game character of Keanu Reeves comes in as your sidekick.

In 2018, the developers insisted and had assured the gamers that Cyberpunk 2077 would not include in game purchases. CD Projekt Red did not want to lock any content behind a paywall. The studio was also insistent that the game would come out only when it was completely “ready”. They announced that the release would take place in April 2020 but it was delayed multiple times due to the COVID-19 pandemic as well as other quality problems that the game was facing. When it was finally released in December 2020, gamers expected their experience of the game to be “worth the wait”. However, the video game wasn’t well revived by all. In spite of several months of work that went into making and developing the game, the game was launched with several technical issues. Players on both PC and consoles were having terrible experiences. As a result of multiple glitches and technical problems, the characters’ faces were obscured and the game would reset randomly. Some of the environments or areas of the game map was unappealing. The game even caused consoles to crash repeatedly and sometimes sacrificed players’ progress. One glitch led to characters’ breasts and penises being exposed. The characters’ genitals would poke out of their clothes. CD Projeckt Red offered refunds to players who were disappointed with the product. In fact, they updated a self-review discouraging gamers from playing the game on console until the game was fixed and improved.

Cyberpunk 2077 was roundly criticized by reviewers, game designers, industry insiders and other gamers across the gaming community. The wait and hype for the game had already created a fanbase which turned toxic by harassing reviewers who criticised the game.

There is another reason why the game wasn’t well received. Cyberpunk 2077 transphobia was apparent in the game contradicting the fact that the developers had claimed that the game was ahead of its time. The game has an incredibly detailed character creation menu. The players can control several aspects of their character’s appearance including the shapes and size of the genitals. The game even allows players to decline the option of including genitals to their characters. However, this isn’t the problem and is in fact appreciable. The idea of not determining gender by the character’s genitals in fact made many trans players happy. But this soon turned into disbelief and disappointment. The gamers realised that the game actually assigned the gender to the characters not based on their genitals but rather by the voice. Characters with higher-pitched voices were identified as females and characters with deep-voiced characters were assigned male pronouns. This purports the toxic idea that people’s gender can be determined by certain traits. A non-sexist video game would determine the gender of a player’s character based on an independent choice made by players themselves. This is uninfluenced by other physical traits or qualities.

Several reviewers called out Cyberpunk 2077 for promoting sexist ideologies. Unfortunately, toxic fans harassed the reviewers. “You just KNOW when you're going to get harassed. If the game with all the hype has anything wrong with it, and you're honest about that, or even just want to provide any context outside of ‘it's fun’, you're going to get harassed. It's a given.” These were precisely what Susan Arendt, a podcast host quoted. She even second guessed herself whether sharing her true opinions was worth the hateful, threatening and harassing messages that she received.

Controversial Tweet by Cyberpunk 2077 Twitter Handle

In the early days of arcade, gaming was a family activity. The popular male dominance and stereotype that only boys or men are good at video games were perpetuated in the past three decades. We observe this change due to sexualisation of video games. Today, most video games aren’t family friendly as they include explicit and sexual content. This, in fact, is a marketing tactic used by developers to target the male population. In 2018, a Cyberpunk 2077 fan who was awaiting the game at that point of time tweeted that the user wanted to see more from the “guys” at CDPR. In response to this tweet, CD Projekt Red tweeted, “Did you just assume their gender?!”. On the look of it, the tweet seems innocent but it is a joke at the expense of the trans community. After receiving backlash to the tweet, CDPR took it down and issued an apology staying sorry to “all those offended”. The apology seems like another targeted mockery and CDPR did no right by not taking responsibility for its actions.

Not only is Cyberpunk2077 transphobic and sexist, it is non user friendly as well. The game has several epilepsy triggers without any warnings about it. There are several instances and situations in the game where the effects and the graphics are brighter, louder and flashing. This is a general trigger for seizures. Liana Rupert, a player of Cyberpunk 2077 suffered a major seizure and at several moments felt that she was close to another one. After bringing this to the notice of CD Projekt Red, the company agreed to add trigger warnings wherever necessary.  

The gaming industry has definitely taken a few steps forward in terms of inclusivity of all genders but has also taken a few steps backward. While all genders are welcome, they still face harassment and judgement for simply existing in the community and need a lot more improvement.

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