Wednesday, August 5, 2020

Forced Uyghur labour in China: Getting the World attention now

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Syed Ahmed Uzair

Article Title

Forced Uyghur labour in China: Getting the World attention now

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Global Views 360

Publication Date

August 5, 2020

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Mihrigul Tursun, former detainee at Uyghur mass internment camps in China, testifying in Washington

Mihrigul Tursun, former detainee at Uyghur mass internment camps in China, testifying in Washington | Source:    D.A. Peterson via Wikimedia

Since 2017 nearly a million ethnic minorities, mostly Uyghur Muslims from the far Western region of the Xinjiang province of China, have been put in  detention centres. The detainees in these camps are forced to renounce their faith and, in some instances, have been subjected to torture.

The Chinese government has termed the program as a combat against “religious extremism” even as it detains members of ethnic minorities from the region and sends them to the so-called “re-education camps”. The experts however believe that these people have been thrust into a systematic program of cultural genocide.

This campaign now appears to be proceeding towards a new direction wherein the Uyghur detainees are being shipped across the country for forced labour in factories.

As per the government officials, these “trainees” have all “graduated” and are being given employment in the form of factory labour to lead a better life. While China has made this their sole criteria to defend the program, there is mounting evidence that suggests that the Uyghurs are being subjected to forced labour and are not allowed to visit their families in Xinjiang.

According to a report by the Australian Strategic Policy Institute, the Uyghurs have been moved under a labour scheme known as Xinjiang aid to factories across the country straight from the detention centers. Many of these factories are a part of the supply chain network for well-renowned brands such as Apple, Nike, and Dell.

At the factories the workers are forced to live in separate rooms and are required to take Mandarin lessons under heavy surveillance. They are not allowed to leave their jobs and go back to their families in Xinjiang either.

John Oliver, host of popular US TV show “Last Week Tonight” recently aired an episode wherein he talked about the Uyghurs. “If this is the first time that you’re hearing about an estimated million people who’ve been held in detention camps – mostly Uighurs but also Kazakhs and other ethnic minorities – you are not alone. And it’s probably because China has done its level best to keep this story from getting out,” says Oliver.

John Oliver further said, “While there is clearly nothing new about horrific practices being hidden deep within the supply chain of global capitalism, what is happening to the Uighurs is particularly appalling”.

Despite China’s attempts at keeping the entire crackdown private, more and more horrifying details have come out in the open about the atrocities meted out to the Uyghurs via testimonies from former detainees.

This has led to an increased pressure on China as well as the big brands utilizing the Chinese supply chain network, to cut ties with factories where human rights are being violated under this Uyghur crackdown.

The US has restricted 11 Chinese companies from buying American goods due to claims of them being linked to the Xinjiang region. A coalition of over 180 organizations also called out dozens of clothing brands and retailers for links to the Xinjiang crackdown and forced Uyghur labour.

While some companies like PVH, the owner of brands like Calvin Klein and Tommy Hilfiger are working on reducing their presence in the Xinjiang region’s supply chain network others like Big W, a discount department store chain operated by Australia's Woolworths group acknowledged that some of their products might be unintentionally coming from the regions of Xinjiang province.

Companies like Nike, Puma, and Adidas have however continued to deny allegations of links to factories with forced Uyghur labour completely. In their statement Nike said, "We have confirmed with our contract suppliers that they are not using textiles or spun yarn from the region."

With the increasing spotlight on the Chinese government’s repressive activities,  international pressure is increasing on the business groups which depend on China for supply change, to come clean on any link of their vendors with Uyghur forced labour. There might be some hope, even if very little, for the plight of the Chinese Uyghurs after all.

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February 4, 2021 5:11 PM

Will Cloud Gaming take over the video gaming world?

Video gaming has evolved massively over the years with much better graphics, great storyline, and breathtaking visuals. The fun began with the 8-bit games Super Mario Bros and Contra and later by the arrival of PlayStation. In the 2000s, classics like GTA San Andreas and Portal came which were followed by Call of Duty, Assassin’s Creed, and GTA V.  Now with gaming competitions, eSports, and their likes, gaming has come a long way.

A still from Need For Speed | Source: Electronic Arts

Video gaming have now evolved in multiple genres like racing (Need for Speed), Parkour style (Assassin’s Creed), FPS shooters (Call of Duty and Halo), Horror (Resident Evil series), or Sports games like FIFA. The spread of video games can be gauged by the fact that the highest Football governing body FIFA is backing the FIFA series video games. Game Streaming has gone professional now, professional footballers like Sergio Aguero or current F1 drivers like Lando Norris and Charles Leclerc becoming the online gaming hero.

With the advent of cloud gaming, the industry is now at the cusp of its most radical change. Cloud Gaming aims to provide high-end gaming experience without the super expensive PC hardware which were needed earlier. A gamer now needs just a simple low-end PC or even a smartphone to enjoy high end gaming.

Google has taken the lead in cloud gaming service by launching “Stadia'', followed by Nvidia with “GeForce Now”. Microsoft, which is one of the heavy-hitters of console gaming via their Xbox series, is shortly launching their cloud gaming service xCloud for Android in 22 countries. So anyone with an Android phone and Xbox Game Pass Ultimate subscription, can enjoy the high quality online games on their smartphone.

Google Stadia Booth at Game Developers Conference 2019 | Source: Official GDC via Flickr

Cloud gaming comes with many advantages, the biggest of these is that there is no need to download a huge amount of data for running these games. Most games nowadays come with a download size exceeding 50 GB while some like Call of Duty: Warzone and Red Dead Redemption 2 even require around 100 GB download. Then there comes all the DLCs, patches which again need huge chunks of data. Cloud gaming eliminates it.

NVIDIA Titan RTX |Source: Nvidia

The second advantage is that the above-mentioned games can even run on an Android device. Also, don’t be concerned about the quality of resolution of these cloud-run games. Google Stadia can run games at 4K resolution at 60fps, which is even the limit of the current-gen consoles. They claim to further expand it to 8K at 120fps in the future, which is a quality that the best current Graphics card, the Nvidia Titan RTX hasn’t even reached.

However, with all the advantages, cloud gaming still has some basic shortcomings. The first one among them is the requirement of very high data bandwidth. The idea of playing games at 4K@60fps may seem fascinating, but that will need a steady high-speed bandwidth. For instance, Stadia lists that one needs at least 35 Mbps connection to accomplish the said frame rate and resolution.

The second bottleneck of cloud gaming is that it requires huge amounts of data to run games at such high quality. However the main reason inhibiting its wider adoption is the high cost associated with cloud gaming. For instance, Stadia costs $9.99/month, but it only comes with some select games available for free. Many other games like Assassin’s Creed series are available at Stadia, but these are to be purchased separately and at a price almost on par with the PC and Console version of the game. These shortcomings make one wonder if they are paying a much larger amount of money compared to if they purchased a gaming PC or console.

The world entering the age of 5G internet can be a catalyst to the growth of cloud gaming across the world. It can surely challenge the upcoming next-gen consoles, the Xbox Series X and the PlayStation 5 soon. Microsoft’s approach with its xCloud service looks to be going in sync with its PC and Xbox ecosystem. It will indeed be helpful to the gaming industry in the longer run.

So, the big question arises, can Cloud gaming take over the video gaming world? For the present, the answer is a clear NO! In the future, perhaps.

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